Patapon 3 For Ppsspp
G Patapon 3 (U) (Untouched) C0 1,000,000 Ka-ching L 0x602AC184 0x000F4240 L 0x00020002 0x00000020 C0 Fever After 1 command L 0x2037D73C 0x3403000A L 0x2037D748 0x3403000B C0 Patapon 01 HP L 0x602B9908 0x00001388 L 0x0002000A 0x00000000 L 0x20000010 0x20000028 L 0x20000000 0x20000028 L 0x2000005C 0x20000020 L 0x20000008 0x20000080. Whenever I try playing Patapon 3's multiplayer, or any other game's multiplayer, PPSSPP hangs and this is displayed in the console: Code: 22:02:438 usermain ENET: HLE sceNet.cpp:122 UNIMPL sceNetInit(poolsize=163840, calloutpri=40, calloutstack=0, netintrpri=40, netintrstack=0). Patapon 3 Cheats and Cheat Codes, PSP. Web Media Network Limited, 1999 - 2020. This site is not affiliated in any way with Microsoft, Sony, Sega, Nintendo or any video game publishers. Level 1 item = 0 Level 2 item = 1 Level 3 item = 2 Level 4 item = 3. Now when you want to create a Patapon to determine which one you will get just add the value of the items. For example if you use two level 2 items to create a Patapon just add their values (1 + 1) which will equal 2. This means you will get a Light green Patapon. Download The Patapon 3 Game From above Download Button. Then Open The Folder (where Patapon 3 Game has been Downloaded) Then Click on the Patapon 3 Game and Extract that Game By Clicking on the “Extract Here” Option in Android and Pc System. Patapon 3 is a rhythm game for the PlayStation Portable and sequel to Patapon 2. It was developed by Pyramid and Japan Studio and published by Sony Computer Entertainment. The gameplay is mostly unchanged from previous titles but has a greater focus on multiplayer than Patapon 2.
Please report any issues on Discord.
Patapon 3 |
---|
Developer: SCE Japan Studio This game has hidden development-related text. This game has a prototype article This game has a prerelease article |
To do: Addresses for other versions. |
Patapon 3 is the third—and currently last—game in the series, and the first Patapon game to introduce multiplayer via PSN. The debug menu for this game is CRAZY customizable.
- 3Unused Music
- 4Unused Themes
- 6Sounds
- 6.1Dark Hero Voices
- 7Unused Cutscenes
- 8Unused Menus
- 9Unused Missions
- 9.1Training Grounds
- 9.2DLC Missions
- 10Unused Text
- 10.1Barracks
- 10.2Combos
- 11Unused Items
- 12Unused/Imported Classes
- 13Deleted Classes
Sub-Pages
Debug Menu The debug menu is HUGE with almost every feature working. You can even make commands autoplay! |
Equipment Finally, my Patapon can be bald! |
Hell Gate Vs Step on a panel! Potentially strike someone with lightning! |
Unused Enemies Zigotons! Karmen! Bonedeth! Oh my! |
Names in Title Screen
There is test text and a few names hidden in the title screen. There is no known way to view them in-game.
Names | Translations/Purpose |
---|---|
Rolito | Rolito (Original Patapon Creator) |
こたポん | Kotapon (Hiroyuki Kotani, Director) |
いいポん | Iipon (Unknown) |
あだケん | Adaken (Kemmei Adachi, Music Producer) |
よしポん | Yoshipon (Shuhei Yoshida, President of SCE Worldwide Studios) |
みうポん | Miupon (Unknown) |
いわポん | Iwapon (Unknown) |
Test Text | Translations |
---|---|
あああ | aaa |
ああああ | aaaa |
ぁぁぁ | aaa |
ぁぁぁぁ | aaaa |
アアア | aaa |
アアアア | aaaa |
ァァァ | aaa |
ァァァァ | aaaa |
aaa | |
aaaa | |
AAA | |
AAAA |
Patapon 3 For Ppsspp Download
Unused Music
These songs can be found inside the atrac folder.
Alternate Title Theme
A slightly different title theme.
test_level3_01_edit
A test file. Level 3 stands for fever, and 01 stands for the first part of fever. Can be found in incomplete theme files in the 100 Hour 'Full of Surprises' demo.
ptpat_summon_
Unknown what this could have been used for.
VS Result: Draw
This would play if you tied scores in a VS match. However, since red team always wins by default, this is never heard.However, using the debug menu, you can create a tie.
Dungeon Clear
This is a leftover from the multiplayer demo. It plays when you clear a dungeon floor, and go to the next one.
Patapon 2 Intro
Audio from the Patapon 2 intro.
Patapon 1 Theme
Music that plays on the title screen of Patapon 1.
Early Yarigami Theme
Alternate theme for Yarigami. You can play this in the demo.
Early Tategami Theme
Alternate theme for Tategami. You can play this in the demo.
Early Soragami Theme
Alternate theme for Soragami. Unlike the others, this is not playable in the demo. The demo uses a.. different version.
Early Yamagami Theme
Alternate theme for Yamagami. You can play this in the demo.
Unused Themes
These themes can be played during a quest by setting the variable at 0x7277C8 (EU) and 0x724848 (NA) to the below values before deploying for the quest.
To do: Record/rip better quality versions of these themes. Perhaps get the command chants as well? |
Theme | Value |
---|---|
Gittan Pattan Theme | 1F |
Hoi Hoi Yahha Rock | 3B |
Gittan Pattan Theme
This seems to have been intended for the unused Hell Gate VS mode, but since there are no quests that involve the VS mode, this goes unused.
Hoi Hoi Yahha Rock
According to the creator of this theme, this was meant to play in the intro mission of the game. It also plays during the credits, and is also played while in the unused DLC mission 'Cosmo Serpent Waros'.
Unfinished Themes
To do: Examine all 'No Translation Needed' songs. |
There exists about 6 unfinished themes, along with hundreds of 'No Translation Needed's. They are not listed here as they would clutter the page. There could possibly be more than just these.
Sounds
Dark Hero Voices
All dark heroes have a voice line where they say their Japanese name. Ravenous's is used in-game, but it is included here to keep consistency.
Ragewolf
Naughtyfins
Sonarchy
Ravenous
Buzzcrave
Slogturtle
Miss Covet Hiss
Unused Cutscenes
Uberheroes Dream
A memory/dream sequence cutscene. Shows the hero being tortured by the archfiends, possibly trying to force him to become a dark hero. This would have played after finishing the first dungeon.This cutscene was probably removed to lower the age rating of the game.
Hopping Cutscene
A cutscene exists of the uberhero and ragewolf hopping on screen in the field of giants. Viewing this cutscene will softlock your game, as there is no way to skip it, and it never ends.
Blank Cutscene (Field of Angry Giants)
The uberhero and Ragewolf exchange dialogue in the Field of Angry Giants. What they say will shock you.
After they finish saying this, the cutscene ends.
Blank Cutscene (Dark Hero Hideout)
The uberhero and Ragewolf exchange dialogue in the Dark Hero Hideout. Ragewolf is layered behind the armory. They say the following: /windows-ce-60-iso-download.html.
After they finish saying this, the cutscene ends.
Unused Menus
Patapon 3 Ppsspp Apk
Debug Menu
Patapon 3 has a detailed Debug Menu that can only be enabled by the use of an undisclosed method. The Debug Menu has its own page.
Set Skills Menu
A menu exists where you have slots for your set skills instead of choosing them freely. The Set Skills selected still have the same effect when selected this way, but the menu also shows the Set Skills changing the character's stats when you equip them, so it's pretty useful.
The description text for each Set Skill is also centered in the middle of the description box, which is the same as the way descriptions for Set Skills were displayed in the Multiplayer Demo.
Unused Missions
This game has a bunch of these. Planned, scrapped, forgotten, and ultimately, never released.
Training Grounds
These missions feature the default Training Grounds background and an end post at the start of the forest section. The Cumulative Training mission however is unique.
Undo Status Effect Training
Charge Attack/Charge Defend
Summoning Training
Cumulative Training
This mission is completely blank. The background is blank, and there is no end post. However, the retire option available from the Start button is disabled, so once you enter this mission, the game is soft-locked and can only be escaped by restarting the game.
FOR ADJUSTMENT
FOR ADJUSTMENT
DLC Missions
A small handful of planned DLC missions were found. These missions show that Garuru (Patapon 2) was meant to make a return, and a new boss type was meant to make an appearance.
Garuru
Garuru was Black Hoshipon's pet in Patapon 2 that you fought at Magic Hill Zozozo. He was meant to reappear in this game, but for some reason, never got released.
Cosmo Serpents
The Cosmo Serpents are unfinished or unused bosses. They seem to be the 'ultimate' bosses of the game, even stronger than Gheek Dongara.Cosmo Serpents also hold a huge resemblance to the dragons seen in dungeons and story missions.Baros is the first variant, which also means he is the weakest of the trio. Colored mostly gray and red.
Garos is the second variant, an ice variant, and the second strongest of the trio. Colored an icy blue.
Waros is the third variant, and naturally the strongest of the trio. Colored a sickly green.
Hell Gate Vs
This was the 9th DLC mission. You can see more about it here.
DLC Mission 0020
This mission doesn't appear on the worldmap. The description and title are there for it, though.
Unused Text
Barracks
To do: Needs more testing as the crashes may of been the result of changing the wrong variable.Also, do these options work in any other version? |
At 0x7166A0 (EU) or 0x713680 (NA) is text for two unused options in the barracks, which are 'Reinforcements' and 'Rally Patapons'. Forcing the game to select either of these options will cause it to crash.
These two options are most likely related to the cut feature of having additional squads of Patapons alongside your main party, which can be seen in action in various E3 screenshots and the E3 video.
Reinforcements
Rally Patapons
Combos
No idea what these would have been used for.
To do: When I was typing these in, I didn't use the line breaks. Oops. Find where the line breaks are and add accordingly. |
Overtechnology
Heatrider
Heat Shoulders
Heavyweighter
Nasu no Yoichi
Sasaki Kojiro
Beauty Song
Bloody Howling
Antisleep Electroshock
Freezing Spear
Blizzard Rider
Unused Items
To do: Find more images of unused items. |
Every item from Patapon 1 and Patapon 2 are still present, yet most of them are never used in the game.
Moegami
There is a sutra in the game which is never used, and is only obtainable by hacking. Using it whilst in a quest will make a blank sutra appear, and play the Yarigami theme. The sutra icons in a quest also appear white.
Unused/Imported Classes
Early in development, Patapon 3 was going to be like all the other Patapon games with 3 new classes coming in, just like Patapon 2. This obviously changed. Selecting any of them makes you invisible, this is caused because by default they don't have any equipment and appearance data. Like many other unused elements in the game, these classes were probably imported from older Patapon games and not implemented.
A video of how they appear on the class selection screen is available here.
To do: Are there descriptions for these classes in the Japanese version? |
DUMMY
Possibly the 3rd class they were going to add, or the deleted data for Toripon. (Not seen in video because it isn't unlocked, can be seen on screenshot.)
Hatapon
This class is most likely used for the actual Hatapon that appears as your flag-bearer in singleplayer. However, since their equipment and class cannot be changed at all, this class description can't be seen in-game.
Dekapon
Was replaced with Tondenga and Myamsar, which both use the Dekapon form.
Megapon
Was replaced by Wondabarappa and Jamsch, which both use the Megapon form.
Mahopon
Was replaced with Pingrek and Oohoroc, which both use the Mahopon form.
Chakapon
Chakapon could have been Robopon or instead the class that was replaced by Cannogabang. By default this class can only equip cannons.
Charipon
Charipon might have been the original Charibasa. This class can only equip spears by default.
Deleted Classes
Toripon
The model, name, description, weapons and birds still exist in the game data, but Toripon has been taken out entirely, including enemy classes Toriton, Torimen, and Akumapon Toripon.
Uberhero Dekapon
Nothing exists for this class anymore other than text entries.
Uberhero Megapon
Nothing exists for this class anymore other than text entries.
Uberhero Mahopon
Nothing exists for this class anymore other than text entries.
Uberhero Chakapon
Nothing exists for this class anymore other than text entries.
Uberhero Charipon
Patapon 3 For Ppsspp Pc
Nothing exists for this class anymore other than text entries.
Patapon 3 Ppsspp Settings
Internal Project Name
In some files, Patapon 3 is called Labo3. However, since literally everything from Patapon 1 and 2 are in Patapon 3, It's also called Labo and Labo2.
Patapon 3 Ppsspp Multiplayer Android
The Patapon series | |
---|---|
PlayStation Portable | Patapon • Patapon 2 • Patapon 3 (Prototypes) |